Bain Armored Transport Crossroads Downtown Harbor Park · Hector Firestarter Day 1 Day 2 Day 3 Rats · Locke Beneath the Mountain Birth of Sky · The. Payday 2 Brandstifter Gameplay HD Wenn euch das Video gefällt lasst nen Daumen nach oben da:D Lg Suicidecat Titel: PAYDAY 2 Entwickler: OVERKILL - a. Hector hat uns um einen kleinen Gefallen gebebten und wir als Ehrenmänner können ihm diesen natürlich nicht ausschlagen.
Payday 2 [E005] - Firestarter OverkillPayday 2 Brandstifter Gameplay HD Wenn euch das Video gefällt lasst nen Daumen nach oben da:D Lg Suicidecat Titel: PAYDAY 2 Entwickler: OVERKILL - a. Hector hat uns um einen kleinen Gefallen gebebten und wir als Ehrenmänner können ihm diesen natürlich nicht ausschlagen. Bain Armored Transport Crossroads Downtown Harbor Park · Hector Firestarter Day 1 Day 2 Day 3 Rats · Locke Beneath the Mountain Birth of Sky · The.
Payday 2 Firestarter How to unlock the Lord Of War achievement VideoPayday 2 Firestarter Day 1 Solo Stealth Guide Lord Cochise Profil anzeigen Beiträge anzeigen. If you're spotted, the alarm is raised within 0,5 seconds At most. Startseite Diskussionen Workshop Markt Übertragungen. I can't even get it done on normal difficulty, it sucks only having 2 body bags, basically I can kill with impunity as long as I'm behind the hangars, but that only. 1 - it is the only day not flagged with a ghost in Firestarter 2 - "Stealth is an option" is not part of the Mission Briefing 3 - No bodybag asset. In short: Don't stealth it. Payday 2 Brandstifter Gameplay HD Wenn euch das Video gefällt lasst nen Daumen nach oben da:D Lg Suicidecat Titel: PAYDAY 2 Entwickler: OVERKILL - a. Hector hat uns um einen kleinen Gefallen gebebten und wir als Ehrenmänner können ihm diesen natürlich nicht ausschlagen.
On day 1 you'll have to find the warehouse containing the weapons. All of the weapons are located in this one warehouse, but make sure you thoroughly search it so you don't miss any.
The two white trucks always have weapons in it, and there are usually a few cases around the trucks on the floor or tables, and there also may be some upstairs.
If you're doing this solo you may want to take the weapons out of the cases and delivering them to the truck one by one so the cops don't start taking the guns you bagged while you're delivering one.
Once you deliver the last weapon, Bain will let you know that you cleaned the warehouse out. The achievement will pop right when he says this.
Showing all 3 comments. Leave a comment. Posted by Straight Blazen on 08 Jul 15 at You want to launch their bodies such that their heads to land in locations that make it a lot longer for other patroling guards to detect.
For example, launch their bodies over and behind a dumpster behind the left side close hangar or around a corner near stairs right side hangars.
You may need to take care of the guards inside of the hangar in a rapid fire fashion. Try to get the guards in a location where you can take care of many of them quickly and without them seeing each other.
There are some bad spots where it might not be possible or at least very difficult to stealth though. Take care of any guards that block your way either getting inside the hangars or blocking good sight lines to the guards inside the hangars.
Previously, we needed to get by with just 2 bodybags max. If you practice stealthing with just 2 bodybags max and are able to stealth it, then extra bodybags is just icing on the cake.
That's how I practice stealthing FS Day 1. I pretend I don't have more than 2 bodybags and make my shotgun launching count.
Try not to open them unless you really need to as guards won't open gates and path through them. This makes it easier to use a spot closer to the closed gate as a spot of leaving bodies.
It takes a while for guards to come to locations that you want them to. Take your time to determine how many guards are inside the hangar using Sixth sense and wait for them to get to optimum locations if possible Originally posted by Prince Ian :.
Infiltrating 2 hangars solo on dw and having to carry all 8 bags back to the van and without any shotgun cheese is a bit too hard for me at the moment.
At least if you stick with 1 hangar, 1 out of every 5 successful infiltrations is likely to yield the 8 crates. Showing most recent comments.
View all comments. Man, was I annoyed. The repetition of failing over and over by picking the wrong box is the easy part. Once you clip that second wire and everything is peachy is when the actual difficulty begins.
Posted by Mobius Evalon on 29 Jun 14 at I've found that the yellow stars make a lot of difference on day 2. I've completed this twice for different friends who were not on at the same time, and for the third friend I keep getting one yellow star.
Each time I attempt this with yellow stars, the cameras are more numerous and often pointed directly at objectives circuit boxes and the server room door.
This never happens to me each time I do it without yellow stars. Also, I'm pretty damned sure that when you clip the box, it's a dice roll that determines whether it's "correct" or not.
Each time I've managed to get out with the server for this achievement, both correct boxes have been on the same floor. I just clip the first two I find that are easily accessible, so going out of your way to make sure you clip two on different floors or getting that one under the camera, or whatever else the justification may be, isn't going to pay off in the end.
Posted by Mobius Evalon on 07 Jul 14 at Since cutting the correct wires is pure luck I suggest cutting the first and easiset to reach two boxes.
There is no real trick you have 1 to 20 chance to cut the correct ones, this basically means if you try it 20 times in a row you should definetly cut the correct ones at least once.
A few extra tips: - a maxed out ghost really, really helps doing this you can stand up if the guards aren't near you and even run out of sight - try to get as low conceal as you can a CAR4 or UAR for primary and a bernetti 9 for secondary - both silenced - is easy to obtain and nets you 7 conceal without armor - while even a weak pistol with the ghost silencer upgrades easily and silently kills anybody try not to kill anyone.
You can rarely answer the pager and hide the body in time - guards notice planted ECMs! Leave a comment. Sign in and add a guide.
Two Hand , 07 May 09 May 19 Feb Guessing Game Achievement This achievement is tricky mainly because requires luck; however I will try help you to make it less of a pain in the hindquarters!
The contract can on any difficulty , I did not notice any difference. However, if you want to do this multiplayer, you will want to turn AI OFF before accepting the contract so you can easily kill yourselves and restart.
Picklock to get inside. Find a white security box, open it and cut the wire careful of surrounds as you need to stand to open the box.
Find another white security box, open it, cut the wire, close the box. Now you have disabled the server room alarm, find and picklock the server room.
Grab the server and return to the vehicle. You will find lots and lots of times you will cut the first wire and the alarms will go and you will have to restart.
This is because there are 4 boxes in the building, 2 downstairs and 2 upstairs. I have found that the correct 2 wires cut have always been as far as I know , 1 correct on the downstairs, 1 correct on the upstairs.
Once inside the building, you should mostly always be crouching to obviously not get spotted as quickly.
Take advantage of the fact Xbox has not had the major patch needed to the game; you can easily get away with guards and cameras facing toward. It is possible to get away without killing any guards what so ever.
This is how I actually normally do it. We tried to avoid them, and take them if necessary. So even if you take it slow, it will still come down to the chance of the boxes.
Every single scenario has random geometry or even rare events. Each features a deep customization tree of associated skills and equipment to master, and they can be mixed and matched to create the ultimate heister.
Once you've settled for a favorite, you can modify it with optics, suppressors, fore grips, reticles, barrels, frames, stocks, all of which will affect the performance of your weapon.
There are also purely aesthetic enhancements - why not go for the drug lord look with polished walnut grips for your nine?
Hit the target any way you want, and watch as the heist unfolds accordingly. Playing nextDeath Wish Firestarter Solo Stealth (all 3 days) Build - insingerfuels.com#/v3/mHjEbDa:egDa:tMJEGbDa:gOlmhEGbCDa:fLIeFGCa:ibcdea: Steam Group - http://. Put a crew together for the second entry in the thrilling heist shooter PayDay. Up to four friends co-operate on the hits and as the crew progresses the jobs become bigger, better and more. Day one it's between the 2 warehouses you start facing, day two it's on the table in the conference room, day three the case is on one of the employees tables across from the windows. level 2 Freeman was here 3 points · 3 years ago. Firestarter is a three-day heist in PAYDAY 2, contracted by Hector. The goal is to cripple the arsenal and finances of a rival gang, The Mendoza Cartel. The crew must steal or destroy the weapons inside a hangar on Day 1, steal a server from an FBI office on Day 2, and burn cash inside a bank vault on Day 3. Day 1 (Airport). Guys, the search bar, go use it. Tried, every thread I found was about rushing Firestarter or weapon skins.