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A contestant could take a guess after making a good roll. If a contestant made a bad roll, the opponent was allowed one guess for each remaining digit in the picture.
A successful guess won the game plus the prizes belonging to the digits still on the board. If neither contestant guessed the identity correctly, Trebek gave clues until one contestant buzzed-in with the answer.
A co-hostess Ruta Lee , daytime and Elaine Stewart , nighttime rolled the dice for the contestants. The contestants sat along the long side of the dice table opposite from Trebek.
No insurance markers were given in the main game; a bad roll meant an automatic loss. A syndicated version with almost identical rules ran weekly in — Each episode featured the same two contestants competing for the entire show.
After the first few episodes the rules were changed so that rather than requiring contestants to win a two-out-of-three match, the winner of each game played the Big Numbers, and the losing contestant returned for another game.
The contestants played as many games as possible until time was called. If this happened during a game, the one who had removed more digits won the final game and any prizes accumulated.
Under the two-out-of-three game format used in the first few episodes, the contestant also had another chance at the Big Numbers.
Like other weekly nighttime game shows at that time, this version had no returning champions. When the series was revived in and originally titled The New High Rollers , the board consisted of three columns with three randomly assigned digits apiece.
Each column contained one or more prizes, which were only banked by the contestant who removed the last digit from a column regardless of who removed the others.
The prizes ranged from typical game show gifts furniture, appliances, trips, etc. Prizes that were banked but not won during a game were returned to their columns.
One new prize was added per column at the beginning of each game, to a maximum of five. When the prizes in a column were won, a new one was placed in that column for the next game.
At least one column in each game was designated as a "hot column," meaning that all three of its digits could be cleared with a single roll of the dice.
Insurance markers could be earned by rolling doubles in the main game. Making a bad roll without a marker lost the game.
Markers earned in the main game did not carry over to the Big Numbers or to the next match. Contestants on this version rolled the dice themselves, instead of having a hostess roll for them.
This version followed the rules of the —80 version, but with only one prize available in each column. If any prizes were not won during a particular game, they were replaced for the next one although, on the pilot episode, prizes not won in a game carried over to the next game.
For the special games described below, only one die was used. The champion rolled the dice and attempted to remove the digits 1 through 9 from the board, with a large prize awarded for clearing them all.
A larger game board was used, except on the —80 series, which used the same board as the main game. Insurance markers were awarded for rolling doubles, with each marker giving the contestant another roll of the dice after making a bad roll.
These markers did not carry over to the main game. In the earliest episodes of the —76 version, contestants could stop and take this money after a good roll.
A bad roll with no insurance markers, or eliminating all digits except for the 1, ended the game and forfeited the money.
The rules were soon changed to eliminate the car bonus and allow the contestant to keep any accumulated money even after making a bad roll.
The round used the same dice table as the —80 version complete with sound effects and had the same rules, but the top award was an accumulating jackpot of prizes known as the Gambit Galaxy.
Champions stayed on the show until they were defeated or until they won five matches seven on the —80 version. On the —88 version, winning five matches originally won a new car but was later dropped by the time a contestant finally retired undefeated, which led to more cars being awarded in some of the mini-games played during the main game.
Heatter-Quigley staff announcer Kenny Williams served as announcer for the Trebek versions. The series used Dean Goss as its announcer.
Actress Ruta Lee and Gambit card dealer Elaine Stewart were the prize models on the first High Rollers series, with Lee performing those duties on the daytime series and Stewart the weekly syndicated series.
As noted above, both women were also the dice rollers for the contestants. Stan Worth composed the theme for the —76 and —80 versions.
In , Score Productions composed a theme titled "Bubble Gum," originally for a failed Heatter pilot called Lucky Numbers intended as somewhat of a revamp of this show with altered gameplay mechanics , which was reused for the —88 version.
The first edition was released by E. Lowe , while the second edition was released by Milton Bradley. Paddock February 15, Los Angeles Times.
The Age. Herald Sun. Archived from the original on June 7, Retrieved November 1, Vegas Guy. Retrieved April 22, See: Gambling games.
Gambling mathematics Mathematics of bookmaking Poker probability. See: Gambling terminology. Casino game Game of chance Game of skill List of bets Problem gambling.
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